Global Amusement Park Market

Amusement Park Market Size, Share, Growth Analysis, By Rides(Mechanical Rides, Water Rides, Other Rides), By Revenue Source(Ticket, Food & Beverage, Merchandise, Hotels/Resorts), By Region - Industry Forecast 2024-2031


Report ID: SQMIG25P2015 | Region: Global | Published Date: July, 2001
Pages: 165 | Tables: 65 | Figures: 75

Amusement Park Market Dynamics

Amusement Park Market Driver

  • The IoT revolution is visible in the many ways that amusement parks operate. This technology aids in regulating the throng at the park and tracking and monitoring all actions. The IoT wristband also permits credit card transactions and performs the same tasks as a passport, which acts as an access ticket for guests. Sensors in IoT-enabled educational theme parks allow parents to keep tabs on their kids' whereabouts at all times. Together, these elements increase the demand for amusement parks.
  • Consumers now spend more money on experiences rather than purchases to fill their free time. They are contributing to it by using their discretionary cash to pay for special, personalized experiences, which is what is fueling the experience economy. The use of social media platforms is crucial in influencing consumers to increase demand for these types of experiences.
  • Blockchain technology is influencing the future of tickets since it offers safe options that successfully lower price gouging and fraud. Due to blockchain, tickets cannot be sold for more than their face value. Additionally, they prevent ticket duplication, enabling only one user per ticket. Last but not least, it makes the tourist experience simpler by allowing parks to include merchant discounts in tickets and doing away with the need to print tickets.

Amusement Park Market Restraint

  • The growth of the amusement park business is predicted to be hampered by a lack of skilled labor to provide quality services and higher input costs associated with labor-intensive industries like entertainment.
  • During the projected period, the hazards connected with theme parks would be a significant obstacle for the amusement park market. Amusement parks are fantastic providers of entertainment and provide visitors with exhilarating, one-of-a-kind experiences. However, incidents of accidents, both natural and man-made, have been documented as some of the linked risks. The majority of incidents are attributed to riding malfunctions, poor maintenance, and carelessness on the part of ride operators.
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Amusement Park Market size was valued at USD 48.8 billion in 2019 and is poised to grow from USD 51.23 billion in 2023 to USD 79.26 billion by 2031, growing at a CAGR of 4.97% in the forecast period (2024-2031).

Due to the existence of numerous market players, the amusement park is very competitive. The rise of various sorts of lodging options and technical development by key industry players are anticipated to fuel amusement park market expansion. For instance, Six Flags Entertainment Corporation, the largest operator of waterparks in North America, and Volta Inc., a market leader in business-centric electric vehicle charging networks, have partnered to make EV charging available to their visitors at their parks across the United States starting in September 2021. 'Walt Disney Parks and Resorts', 'Merlin Entertainments Group', 'Universal Parks & Resorts', 'Six Flags Entertainment Corporation', 'Cedar Fair Entertainment Company', 'SeaWorld Parks & Entertainment', 'Fantawild Holdings Inc.', 'Parques Reunidos Servicios Centrales SA', 'Hershey Entertainment & Resorts Company', 'Compagnie des Alpes', 'Village Roadshow Limited', 'OCT Parks China', 'Chimelong Group Co., Ltd.', 'Efteling BV', 'Ocean Park Corporation', 'Everland Inc.', 'Europa-Park GmbH & Co Mack KG', 'Beijing Universal Resort Culture Development Co., Ltd.', 'Nagashima Resort Co. Ltd.', 'Lotte World Co., Ltd.'

The IoT revolution is visible in the many ways that amusement parks operate. This technology aids in regulating the throng at the park and tracking and monitoring all actions. The IoT wristband also permits credit card transactions and performs the same tasks as a passport, which acts as an access ticket for guests. Sensors in IoT-enabled educational theme parks allow parents to keep tabs on their kids' whereabouts at all times. Together, these elements increase the demand for amusement parks.

A significant amusement park market trends that are anticipated to have a favorable effect in the upcoming years is the advent of virtual theme parks. A 3D environment created by a computer is necessary for virtual reality. Through senses and perceptions, this immersive environment simulates experience. A VR park in Dubai features 18 unique VR rides and attractions that offer a variety of experiences, from weird Safari rides to Zombie survival simulators. In recent years, VR-based theme parks and rides have grown to be a top draw for tourists. These elements will fuel the market's expansion during the prediction period.

In 2021, the amusement park market is dominated by North America. The North American amusement park industry will profit from rising foreign and domestic tourism numbers as well as rising consumer purchasing power during the forecasted timeframe. The United States is the most significant market for amusement parks in North America.

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Global Amusement Park Market

Report ID: SQMIG25P2015

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