Global Anime Market

Anime Market Size, Share, Growth Analysis, By Type (TV Series, Movies), By Genre (Action, Adventure,), By Demographic, By Distribution Channel, By Region - Industry Forecast 2025-2032


Report ID: SQSG45E2037 | Region: Global | Published Date: December, 2024
Pages: 165 | Tables: 41 | Figures: 74

Anime Market Competitive Landscape

The developing market players are entering the market to research the Japanese art sector and aspire to develop new methods of content creation. Global anime market share companies are well established with a substantial corporate presence and market identity. Market consolidation is being brought on by rising market competition and expanding measures to change the anime industry to conform to the modernizing methods of art production. Alongside the international businesses, the anime market is home to well-known local players with deep roots in the anime industry and a steadfast market presence. Additionally, industry participants are moving quickly toward modernization and development in accordance with newly developed technology, increasing the overall effectiveness and output of the anime industry with the ultimate goal of remaining competitive in the worldwide market.

Top Players Company Profiles

  • Toei Animation Co., Ltd. 
  • Studio Ghibli, Inc. 
  • Sunrise Inc. (Bandai Namco Filmworks) 
  • Pierrot Co., Ltd. 
  • Production I.G, Inc. 
  • Madhouse Inc. 
  • Bones Inc. 
  • Kyoto Animation Co., Ltd. 
  • Aniplex Inc. 
  • TMS Entertainment Co., Ltd. 
  • MAPPA Co., Ltd. 
  • A-1 Pictures Inc. 
  • Trigger Inc. 
  • Ufotable, Inc. 
  • White Fox Co., Ltd. 
  • J.C. Staff Co., Ltd. 
  • Lerche 
  • CloverWorks Inc. 
  • Shaft Inc. 
  • Silver Link

Recent Development

  • In March 2022, Adobe, the inventor of 3D animation, partnered up with deep technology firm Kinetix to make 3D animation aided by artificial intelligence (AI) widely available to producers.
  • In November 2021, a free edition of Masterpiece Studio Pro was released by the 3-dimension production and animation software platform Masterpiece Studio. The brand-new, cutting-edge platform would provide a full VR creative suite for independent makers and artists using 3-dimensional characters and props for metaverse, games, and animations. The platform can be used independently or in conjunction with other desktop, VR, and 3-dimensional modeling programs.
  • In March 2021, at the Tokyo AnimeJapan 2021 Expo, Netflix Inc. declared its intention to launch new anime series. At the ceremony, the firm announced the launch of 40 anime series. The business made intentions to release twice as many anime shows and series in 2020.
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Anime Market size was valued at USD 31.41 Billion in 2023 and is poised to grow from USD 34.49 Billion in 2024 to USD 72.86 Billion by 2032, growing at a CAGR of 9.8% during the forecast period (2025-2032).

The developing market players are entering the market to research the Japanese art sector and aspire to develop new methods of content creation. Global anime market share companies are well established with a substantial corporate presence and market identity. Market consolidation is being brought on by rising market competition and expanding measures to change the anime industry to conform to the modernizing methods of art production. Alongside the international businesses, the anime market is home to well-known local players with deep roots in the anime industry and a steadfast market presence. Additionally, industry participants are moving quickly toward modernization and development in accordance with newly developed technology, increasing the overall effectiveness and output of the anime industry with the ultimate goal of remaining competitive in the worldwide market. 'Toei Animation Co., Ltd. ', 'Studio Ghibli, Inc. ', 'Sunrise Inc. (Bandai Namco Filmworks) ', 'Pierrot Co., Ltd. ', 'Production I.G, Inc. ', 'Madhouse Inc. ', 'Bones Inc. ', 'Kyoto Animation Co., Ltd. ', 'Aniplex Inc. ', 'TMS Entertainment Co., Ltd. ', 'MAPPA Co., Ltd. ', 'A-1 Pictures Inc. ', 'Trigger Inc. ', 'Ufotable, Inc. ', 'White Fox Co., Ltd. ', 'J.C. Staff Co., Ltd. ', 'Lerche ', 'CloverWorks Inc. ', 'Shaft Inc. ', 'Silver Link'

Due to a number of causes, including the rising popularity of online videos, media shows, and online shows, the rising output of anime films, and rising popularity among viewers, the worldwide anime market is expanding significantly on a global scale. Additionally, the popularity of OTT services like Netflix and Amazon Prime as well as online video portals like YouTube is greatly assisting the expansion of the anime sector. Viewers can easily obtain anime content on these web platforms. Viewers may quickly look for their favorite anime shows thanks to easy browsing and search options.

Recent developments in computer animation techniques are among the anime industry trends that are boosting anime content sales. By utilizing emerging technologies, anime creators have decreased production expenses. There are several potentials for market expansion due to the sharp rise in the number of production companies operating in the global anime market. The possibilities for the anime sector are being boosted by the millennial generation's growing trend of animation content consumption.

The market for anime in the world was dominated by the Asia Pacific, and this is projected to continue. Over the past several decades, Japan has been one of the most significant marketplaces, with Tokyo serving as the hub for the creation of new products. The years-long existence of a sizable number of animation studios has also facilitated the enormous investments made in the worldwide anime sector. Additionally, the presence of a sizable number of anime creators, artists, production companies, and other stakeholders led to the creation of a sizable number of anime shows and characters, which over time became increasingly well-liked by consumers throughout the world.

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Global Anime Market

Report ID: SQSG45E2037

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