Board Games Market Size, Share, Growth Analysis, By Game Type(Monopoly, Scrabble, Chess, Puzzles), By Distribution Channel(Specialty stores, Online Stores, Hypermarkets & Supermarkets, Other convenience stores), By Game Theme(Strategy & War, Educational, Fantasy Games, Sports), By Region - Industry Forecast 2024-2031


Report ID: SQMIG25J2057 | Region: Global | Published Date: July, 2001
Pages: 165 |Tables: 99 |Figures: 76

Board Games Market Insights

Board Games Market size was valued at USD 15.53 billion in 2019 and is poised to grow from USD 16.99 billion in 2023 to USD 34.35 billion by 2031, growing at a CAGR of 9.2% in the forecast period (2024-2031).

Board games have been popular since the past and have a legacy even in this age of digitization. Technically, board games has blocks and pieces to complete a game and offer a feeling of achievement to the player. The blocks and pieces of the game are placed on pre-marked physical board and include elements like table, card, and miniatures games. 

The increasing attention of parents on the analytical quality development of their children through various board games is the reason for the growth of the board games market. These games are very popular with adults and children all over the world. The children in the school commonly play a various strategy-based board game to build their analytical ability. 

Now-a-days the large income group of the population is likely to provide new opportunities in the board games market.

The time constraints of people across the globe have increased the demand for recreational products including board games. People tend to spend some quality and productive time with their family members which is driven by these board games. This in return has boosted the demand for board games for some years. And growing working from the home model and getting enough time to spend with the family will increase the demand for board games in the coming time period.

US Board Games Market is poised to grow at a sustainable CAGR for the next forcast year.

Market Snapshot - 2024-2031

Global Market Size

USD 15.53 billion

Largest Segment

Table Top Games

Fastest Growth

Table Top Games

Growth Rate

9.2% CAGR

Global Board Games Market, 2021-2028 ($ Bn)
Country Share for North America Region- 2021 (%)

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Board Games Market Segmental Analysis

Global board games market is segmented on the basis of game type, distribution channel, game theme, and region. Based on game type, the board games market is segmented into monopoly, scrabble, chess, puzzles, tabletop, card & dice, collectible card, miniature, and RPGS. 
Based on distribution channel, the board games market is segmented into specialty stores, online stores, hypermarkets & supermarkets, and other convenience stores
Based on the game theme, the board games market is segmented into strategy & war, educational, fantasy, sports, and others. based on region, the global board games market is segmented into North America, Europe, Asia-Pacific, South America, and MEA.

Board Games Market Analysis by Game Type

Based on game type, tabletop games accounted for a higher share owing to their popularity and legacy. The Global Board Game Market has many other sectors consisting of Card & Dice, Collectible Card, Miniature, and RPGs. Puzzle games offer problem-solving and educational value to children in the various age groups. In North America, the collectible card segment board games Market with a share of 38%, these are known for conveying some important skills such as communication, group interaction, and others.

Board games such as monopoly are expected to grow at the highest CAGR with a market share of 36% in the board game segment over the forecast period. The other segments like miniature and RPGs are also showing a substantial growth in adoption due to the impact of TV and other online media platforms and are set to grow at a faster pace for the given forecast period and enable the growth of the board game market worldwide.

Global Board Games Market By Game Type, 2021(%)

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Board Games Market Regional Insights

In terms of revenue, North America dominates the Board Games Market in 2022 and is expected to grow at a rate of 11% CAGR for the forecast period. The US is the dominating region in North America all due to the impact of TV and other online media platforms. Europe is expected to register a CAGR of 6% during the forecast period. This growth is witnessed due to the growing demand for strategy-based games in the region of Germany, France, and the UK.

Asia Pacific is the fastest-growing board game market because major players like China, India, and Japan are driving the growth in the region. More disposable income and a growing young population in these countries are pushing the demand for board games. 

Global Board Games Market By Geography, 2021-2028
  • Largest
  • Fastest

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Board Games Market Dynamics

Board Games Market Drivers

Rise in Interest of Consumers Towards Board Games

  • The growing customer base and interest for board games around the world is led by e-commerce expansion and is one of the major driving factors for the board games industry. 
  • E-commerce is expected to grow at a CAGR of 9% during the forecast period. The rapid growth in consumption of online media combined with a rise in the working population across developing countries such as India and China are expected to create growth opportunities for the segment.

Restraints

Popularity of online games to limit the market expansion

  • The board game industry will face strong competition from the growing share of online multiplayer games and fun activities driven by the rapid growth of virtual games. 
  • Urban consumers are more likely inclined towards digital games and turn to board games occasionally. This factor can limit the adoption of board games in urban areas.

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Board Games Market Competitive Landscape

The Board Games market is relatively fragmented, with a high level of competition. Few large players, like WinGo, Buffalo Game LLC, and Kickstarter, now control the Board Games market in terms of market share. These Board Games industry leaders are extending their customer base across several areas, and many corporations are creating strategic and collaborative initiatives with other start-up enterprises to enhance their market share and profitability.

Board Games Market Top Player’s Company Profiles

  • Hasbro Inc.
  • Mattel Inc.
  • Ravensburger AG
  • Asmodee Group
  • Goliath Games LLC
  • Spin Master Corp.
  • University Games Corp.
  • PlayMonster LLC
  • Z-Man Games LLC
  • HABA - Habermaass GmbH
  • Fantasy Flight Games
  • Schmidt Spiele GmbH
  • CMON Limited
  • Days of Wonder
  • USAopoly Inc.
  • Kosmos Verlags-GmbH & Co. KG
  • IELLO
  • Czech Games Edition
  • Indie Boards and Cards
  • North Star Games

Board Games Market Recent Developments

  • In May 2022, NetEase Inc. a Chinese leading internet and online service provider announced to update and renew its major 50 titles that are in high demand globally covering both pc and mobile game markets globally.
  • In May 2022, a US-based board game and entertainment company Mattel Inc, whose flagship product UNO cards entered a new category of gameplay and a collectible card with the launch of Wild Twists playing card game.

Board Games Key Market Trends

  • Increase Leisure Time: Strategy & war games are designed for game enthusiasts. As the shutdown of workplaces around the globe extends, the total leisure time has increased, which has led to increased adoption among residential users. 
  • Availability of Distribution Channels: Board games are sold through various distribution channels, including specialty stores, supermarkets and hypermarkets, and other retail outlets. The global sales of these board games through retail outlets such as hypermarkets and specialty stores is quite high. However, the online market is growing at a significant rate for table games due to internet proliferation and the increasing disposable income of various people around the world.

Board Games Market SkyQuest Analysis

SkyQuest’s ABIRAW (Advanced Business Intelligence, Research & Analysis Wing) is our Business Information Services team that Collects, Collates, Co-relates and Analyses the Data collected by means of Primary Exploratory Research backed by the robust Secondary Desk research.

According to our analysis, Tabletop games such as Monopoly, Ludo, Scrambles, and Chess hold the largest Board Games market share of the total segment. North America accounts for 35% of the collectible card segment, these are known for conveying some important skills such as communication, group interaction, and others among people. North America and Europe are expected to grow at a CAGR of 10% and 6% respectively in the Board Game Market during the forecast period.

 

Report Metric Details
Market size value in 2019 USD 15.53 billion
Market size value in 2031 USD 34.35 billion
Growth Rate 9.2%
Base year 2023
Forecast period 2024-2031
Forecast Unit (Value) USD Billion
Segments covered
  • Game Type
    • Monopoly, Scrabble, Chess, Puzzles, Tabletop, Card & Dice, Collectible Card, Miniature, RPG
  • Distribution Channel
    • Specialty stores, Online Stores, Hypermarkets & Supermarkets, Other convenience stores
  • Game Theme
    • Strategy & War, Educational, Fantasy Games, Sports, Others
Regions covered North America (US, Canada), Europe (Germany, France, United Kingdom, Italy, Spain, Rest of Europe), Asia Pacific (China, India, Japan, Rest of Asia-Pacific), Latin America (Brazil, Rest of Latin America), Middle East & Africa (South Africa, GCC Countries, Rest of MEA)
Companies covered
  • Hasbro Inc.
  • Mattel Inc.
  • Ravensburger AG
  • Asmodee Group
  • Goliath Games LLC
  • Spin Master Corp.
  • University Games Corp.
  • PlayMonster LLC
  • Z-Man Games LLC
  • HABA - Habermaass GmbH
  • Fantasy Flight Games
  • Schmidt Spiele GmbH
  • CMON Limited
  • Days of Wonder
  • USAopoly Inc.
  • Kosmos Verlags-GmbH & Co. KG
  • IELLO
  • Czech Games Edition
  • Indie Boards and Cards
  • North Star Games
Customization scope

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  • Company profile
  • Market dynamics & outlook
  • Region

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Table Of Content

Executive Summary

Market overview

  • Exhibit: Executive Summary – Chart on Market Overview
  • Exhibit: Executive Summary – Data Table on Market Overview
  • Exhibit: Executive Summary – Chart on Board Games Market Characteristics
  • Exhibit: Executive Summary – Chart on Market by Geography
  • Exhibit: Executive Summary – Chart on Market Segmentation
  • Exhibit: Executive Summary – Chart on Incremental Growth
  • Exhibit: Executive Summary – Data Table on Incremental Growth
  • Exhibit: Executive Summary – Chart on Vendor Market Positioning

Parent Market Analysis

Market overview

Market size

  • Market Dynamics
    • Exhibit: Impact analysis of DROC, 2021
      • Drivers
      • Opportunities
      • Restraints
      • Challenges
  • SWOT Analysis

KEY MARKET INSIGHTS

  • Technology Analysis
    • (Exhibit: Data Table: Name of technology and details)
  • Pricing Analysis
    • (Exhibit: Data Table: Name of technology and pricing details)
  • Supply Chain Analysis
    • (Exhibit: Detailed Supply Chain Presentation)
  • Value Chain Analysis
    • (Exhibit: Detailed Value Chain Presentation)
  • Ecosystem Of the Market
    • Exhibit: Parent Market Ecosystem Market Analysis
    • Exhibit: Market Characteristics of Parent Market
  • IP Analysis
    • (Exhibit: Data Table: Name of product/technology, patents filed, inventor/company name, acquiring firm)
  • Trade Analysis
    • (Exhibit: Data Table: Import and Export data details)
  • Startup Analysis
    • (Exhibit: Data Table: Emerging startups details)
  • Raw Material Analysis
    • (Exhibit: Data Table: Mapping of key raw materials)
  • Innovation Matrix
    • (Exhibit: Positioning Matrix: Mapping of new and existing technologies)
  • Pipeline product Analysis
    • (Exhibit: Data Table: Name of companies and pipeline products, regional mapping)
  • Macroeconomic Indicators

COVID IMPACT

  • Introduction
  • Impact On Economy—scenario Assessment
    • Exhibit: Data on GDP - Year-over-year growth 2016-2022 (%)
  • Revised Market Size
    • Exhibit: Data Table on Board Games Market size and forecast 2021-2027 ($ million)
  • Impact Of COVID On Key Segments
    • Exhibit: Data Table on Segment Market size and forecast 2021-2027 ($ million)
  • COVID Strategies By Company
    • Exhibit: Analysis on key strategies adopted by companies

MARKET DYNAMICS & OUTLOOK

  • Market Dynamics
    • Exhibit: Impact analysis of DROC, 2021
      • Drivers
      • Opportunities
      • Restraints
      • Challenges
  • Regulatory Landscape
    • Exhibit: Data Table on regulation from different region
  • SWOT Analysis
  • Porters Analysis
    • Competitive rivalry
      • Exhibit: Competitive rivalry Impact of key factors, 2021
    • Threat of substitute products
      • Exhibit: Threat of Substitute Products Impact of key factors, 2021
    • Bargaining power of buyers
      • Exhibit: buyers bargaining power Impact of key factors, 2021
    • Threat of new entrants
      • Exhibit: Threat of new entrants Impact of key factors, 2021
    • Bargaining power of suppliers
      • Exhibit: Threat of suppliers bargaining power Impact of key factors, 2021
  • Skyquest special insights on future disruptions
    • Political Impact
    • Economic impact
    • Social Impact
    • Technical Impact
    • Environmental Impact
    • Legal Impact

Market Size by Region

  • Chart on Market share by geography 2021-2027 (%)
  • Data Table on Market share by geography 2021-2027(%)
  • North America
    • Chart on Market share by country 2021-2027 (%)
    • Data Table on Market share by country 2021-2027(%)
    • USA
      • Exhibit: Chart on Market share 2021-2027 (%)
      • Exhibit: Market size and forecast 2021-2027 ($ million)
    • Canada
      • Exhibit: Chart on Market share 2021-2027 (%)
      • Exhibit: Market size and forecast 2021-2027 ($ million)
  • Europe
    • Chart on Market share by country 2021-2027 (%)
    • Data Table on Market share by country 2021-2027(%)
    • Germany
      • Exhibit: Chart on Market share 2021-2027 (%)
      • Exhibit: Market size and forecast 2021-2027 ($ million)
    • Spain
      • Exhibit: Chart on Market share 2021-2027 (%)
      • Exhibit: Market size and forecast 2021-2027 ($ million)
    • France
      • Exhibit: Chart on Market share 2021-2027 (%)
      • Exhibit: Market size and forecast 2021-2027 ($ million)
    • UK
      • Exhibit: Chart on Market share 2021-2027 (%)
      • Exhibit: Market size and forecast 2021-2027 ($ million)
    • Rest of Europe
      • Exhibit: Chart on Market share 2021-2027 (%)
      • Exhibit: Market size and forecast 2021-2027 ($ million)
  • Asia Pacific
    • Chart on Market share by country 2021-2027 (%)
    • Data Table on Market share by country 2021-2027(%)
    • China
      • Exhibit: Chart on Market share 2021-2027 (%)
      • Exhibit: Market size and forecast 2021-2027 ($ million)
    • India
      • Exhibit: Chart on Market share 2021-2027 (%)
      • Exhibit: Market size and forecast 2021-2027 ($ million)
    • Japan
      • Exhibit: Chart on Market share 2021-2027 (%)
      • Exhibit: Market size and forecast 2021-2027 ($ million)
    • South Korea
      • Exhibit: Chart on Market share 2021-2027 (%)
      • Exhibit: Market size and forecast 2021-2027 ($ million)
    • Rest of Asia Pacific
      • Exhibit: Chart on Market share 2021-2027 (%)
      • Exhibit: Market size and forecast 2021-2027 ($ million)
  • Latin America
    • Chart on Market share by country 2021-2027 (%)
    • Data Table on Market share by country 2021-2027(%)
    • Brazil
      • Exhibit: Chart on Market share 2021-2027 (%)
      • Exhibit: Market size and forecast 2021-2027 ($ million)
    • Rest of South America
      • Exhibit: Chart on Market share 2021-2027 (%)
      • Exhibit: Market size and forecast 2021-2027 ($ million)
  • Middle East & Africa (MEA)
    • Chart on Market share by country 2021-2027 (%)
    • Data Table on Market share by country 2021-2027(%)
    • GCC Countries
      • Exhibit: Chart on Market share 2021-2027 (%)
      • Exhibit: Market size and forecast 2021-2027 ($ million)
    • South Africa
      • Exhibit: Chart on Market share 2021-2027 (%)
      • Exhibit: Market size and forecast 2021-2027 ($ million)
    • Rest of MEA
      • Exhibit: Chart on Market share 2021-2027 (%)
      • Exhibit: Market size and forecast 2021-2027 ($ million)

KEY COMPANY PROFILES

  • Competitive Landscape
    • Total number of companies covered
      • Exhibit: companies covered in the report, 2021
    • Top companies market positioning
      • Exhibit: company positioning matrix, 2021
    • Top companies market Share
      • Exhibit: Pie chart analysis on company market share, 2021(%)

Methodology

For the Board Games Market, our research methodology involved a mixture of primary and secondary data sources. Key steps involved in the research process are listed below:

1. Information Procurement: This stage involved the procurement of Market data or related information via primary and secondary sources. The various secondary sources used included various company websites, annual reports, trade databases, and paid databases such as Hoover's, Bloomberg Business, Factiva, and Avention. Our team did 45 primary interactions Globally which included several stakeholders such as manufacturers, customers, key opinion leaders, etc. Overall, information procurement was one of the most extensive stages in our research process.

2. Information Analysis: This step involved triangulation of data through bottom-up and top-down approaches to estimate and validate the total size and future estimate of the Board Games Market.

3. Report Formulation: The final step entailed the placement of data points in appropriate Market spaces in an attempt to deduce viable conclusions.

4. Validation & Publishing: Validation is the most important step in the process. Validation & re-validation via an intricately designed process helped us finalize data points to be used for final calculations. The final Market estimates and forecasts were then aligned and sent to our panel of industry experts for validation of data. Once the validation was done the report was sent to our Quality Assurance team to ensure adherence to style guides, consistency & design.

Analyst Support

Customization Options

With the given market data, our dedicated team of analysts can offer you the following customization options are available for the Board Games Market:

Product Analysis: Product matrix, which offers a detailed comparison of the product portfolio of companies.

Regional Analysis: Further analysis of the Board Games Market for additional countries.

Competitive Analysis: Detailed analysis and profiling of additional Market players & comparative analysis of competitive products.

Go to Market Strategy: Find the high-growth channels to invest your marketing efforts and increase your customer base.

Innovation Mapping: Identify racial solutions and innovation, connected to deep ecosystems of innovators, start-ups, academics, and strategic partners.

Category Intelligence: Customized intelligence that is relevant to their supply Markets will enable them to make smarter sourcing decisions and improve their category management.

Public Company Transcript Analysis: To improve the investment performance by generating new alpha and making better-informed decisions.

Social Media Listening: To analyze the conversations and trends happening not just around your brand, but around your industry as a whole, and use those insights to make better Marketing decisions.

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FAQs

Board Games Market size was valued at USD 15.53 billion in 2019 and is poised to grow from USD 16.99 billion in 2023 to USD 34.35 billion by 2031, growing at a CAGR of 9.2% in the forecast period (2024-2031).

The Board Games market is relatively fragmented, with a high level of competition. Few large players, like WinGo, Buffalo Game LLC, and Kickstarter, now control the Board Games market in terms of market share. These Board Games industry leaders are extending their customer base across several areas, and many corporations are creating strategic and collaborative initiatives with other start-up enterprises to enhance their market share and profitability. 'Hasbro Inc.', 'Mattel Inc.', 'Ravensburger AG', 'Asmodee Group', 'Goliath Games LLC', 'Spin Master Corp.', 'University Games Corp.', 'PlayMonster LLC', 'Z-Man Games LLC', 'HABA - Habermaass GmbH', 'Fantasy Flight Games', 'Schmidt Spiele GmbH', 'CMON Limited', 'Days of Wonder', 'USAopoly Inc.', 'Kosmos Verlags-GmbH & Co. KG', 'IELLO', 'Czech Games Edition', 'Indie Boards and Cards', 'North Star Games'

The growing customer base and interest for board games around the world is led by e-commerce expansion and is one of the major driving factors for the board games industry. 

Increase Leisure Time: Strategy & war games are designed for game enthusiasts. As the shutdown of workplaces around the globe extends, the total leisure time has increased, which has led to increased adoption among residential users. 

In terms of revenue, North America dominates the Board Games Market in 2022 and is expected to grow at a rate of 11% CAGR for the forecast period. The US is the dominating region in North America all due to the impact of TV and other online media platforms. Europe is expected to register a CAGR of 6% during the forecast period. This growth is witnessed due to the growing demand for strategy-based games in the region of Germany, France, and the UK.

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