Report ID: SQMIG25P2016
Report ID:
SQMIG25P2016 |
Region:
Global |
Published Date: April, 2024
Pages:
223
|
Tables:
67 |
Figures:
80
Global Family/Indoor Entertainment Centers Market size was valued at USD 41 billion in 2022 and is poised to grow from USD 46 billion in 2023 to USD 115.54 billion by 2031, growing at a CAGR of 12.2% in the forecast period (2024-2031).
Family/indoor entertainment centers are part of the broader leisure and entertainment industry, which is thriving on a global level. Family/indoor entertainment centers cater to the needs of individuals, families, and friends looking for indoor entertainment and activity options such as arcade games, bowling alleys, trampoline parks, mini-golf, laser tag, and more and evolving consumer preferences and the high popularity of convenient spaces for family-friendly activities in an urban setting. Limited outdoor entertainment options are driving family/indoor entertainment centers market growth. The incorporation of advanced virtual reality entertainment centers to enhance the overall visitor experience and the growing disposable income of people are other factors that drive market growth. family/indoor entertainment centers are also used to host different types of personal and corporate events, which is also projected to favor family/indoor entertainment centers market growth in the future. The diverse variety of entertainment solutions and services offered by these establishments are key to their success.
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Report ID: SQMIG25P2016