Gaming Chair Market
Report ID: SQMIG25AD2006
Report ID:
SQMIG25AD2006 |
Region:
Global |
Published Date: February, 2024
Pages:
157
|Tables:
91
|Figures:
68
Gaming Chair Market size was valued at USD 1.32 Billion in 2023 and is poised to grow from USD 1.42 Billion in 2024 to USD 2.79 Billion by 2032, growing at a CAGR of 7.8% during the forecast period (2025-2032).
Chairs designed specifically for gamers to fulfill their expected comfort and functionality requirements are known as gaming chairs. A growing number of gamers and the rising popularity of online gaming have substantially contributed to the rising sales of gaming chairs across the world. People who spend more than 6 hours of their day gaming are the target audience for gaming chair companies. The increasing availability and popularity of different types of video games among children as well as adults around the world is contributing to the gaming chair market growth. The rising willingness of consumers to spend on gaming accessories to enhance their gaming experience is also creating new growth opportunities.
The organization of different esports tournaments and the rising popularity of esports across the world are also favoring gaming chair demand as well. A high number of people opting for game streaming as a career alternative and attractive incentives offered by game streaming platforms are also estimated to offer attractive moneymaking opportunities for gaming chair companies in the long run.
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Global Gaming Chair Market is segmented by Type, Material, End User Industry, Distribution Channel, Price and region. Based on Type, the market is segmented into PC Gaming Chair, Hybrid Gaming Chair, Platform Gaming Chair, and Others. Based on Material, the market is segmented into PU Leather, Mesh, Fabric, PVC Leather, and Nylon. Based on End User Industry, the market is segmented into Residential and Commercial. Based on Distribution Channel, the market is segmented into Online and Offline. Based on Price the market is segmented into High Range, medium Range, and Low Range. Based on region, the market is segmented into North America, Europe, Asia Pacific, Latin America and Middle East & and Africa.
Analysis by Type
PC gaming chairs are estimated to account for a sizable share of the global gaming chair market, and this can be attributed to the high number of PC gamers around the world. Increasing availability of new PC games and versatility of PC gaming chairs to be used as regular chairs as well allow them to hold a dominant share of the overall gaming chair sales. Growth of the PC gaming community and rising availability of advanced PC hardware capable of handling professional gaming applications also drives demand for PC gaming chairs in the future.
Rising popularity of gaming has led to increased launches of gaming consoles and gamers are opting for them as its hardware isn’t rendered obsolete after using it for a prolonged time. This allows gamers to invest one time and not worry about upgrades or updates to enjoy a seamless gaming experience. Rising affordability of gaming consoles and wide availability of different gaming consoles allow platform gaming chairs to rise in demand at a rapid pace over the coming years.
Analysis by Distribution Channel
Most gaming chairs are sold via offline distribution channels owing to the high preference of gamers to try out the chairs before they purchase them. Offline distribution channels allow consumers to get a feel of the chair and get a good idea about all the aspects they want to consider before making a purchase. Moreover, the presence of developed retail infrastructure is also projected to contribute to the growth of gaming chair demand in this segment across the forecast period.
Rapidly expanding e-commerce industry and increasing availability of different secure payment methods for online shopping are contributing to the rising sales of gaming chairs via online channels. Online distribution channels are projected to emerge as the fastest-growing segment over the coming years. Buy now pay later and exclusive online deals are some key trends that are estimated to favor demand for gaming chairs via online retail in the future.
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North America has been leading the world in terms of hosting the most esports tournaments and this has resulted in the creation of a massive gamer community in this region. The growing number of gamers and their increasing willingness to spend on the purchase of new gaming equipment is what makes this region a dominant one in the global gaming chair market. The United States and Canada owing to the presence of a robust digital infrastructure and gaming culture. Increasing numbers of game streamers and rising number of people participating in esports tournaments are also boosting sales of gaming chairs in this region.
Gaming culture in different parts of the Asia Pacific region is gaining rapid popularity and this is what makes this region a highly opportune space for gaming chair providers going forward. Growing disposable income and rising availability of different gaming chair models are also contributing to the global market growth going forward. Innovations in gaming technology in this region are also slated to play a crucial role in determining the future of gaming chair demand. Japan, China, Indonesia, Malaysia, India, and Singapore are estimated to be the key markets in the region over the coming years.
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Drivers
Organization of eSports Tournaments
Rising Popularity of Game Streaming
Restraints
Growing Number of Mobile Gamers
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There is a lot of untapped potential in the global gaming chair market and companies can harness it by focusing on creating new gaming chairs with ergonomic design that suits most types of gamers. Product innovation is slated to be crucial for new as well as established gaming chair providers in the future. Gaming chair suppliers can also collaborate and partner with game makers to create branded gaming chairs that are perfectly suited for all the games that game maker provides. Companies can also opt for different creative marketing strategies to maximize their sales potential and improve their business reach on a global level. Gaming chair manufacturers can utilize local manufacturers to reduce their costs of imports and maximize revenue generation.
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SkyQuest’s ABIRAW (Advanced Business Intelligence, Research & Analysis Wing) is our Business Information Services team that Collects, Collates, Correlates, and Analyses the Data collected by means of Primary Exploratory Research backed by robust Secondary Desk research.
As per SkyQuest analysis, increasing popularity of esports and rising number of casual as well as professional gamers around the world are estimated to be key gaming chair market drivers. Growing gaming culture in different parts of the world, rising popularity of game streaming, and increasing number of casual gamers taking interest in professional gaming are projected to boost demand for gaming chairs across the forecast period. North America dominates the global gaming chair market, and this can be linked to the presence of a massive gamer population and increasing organization of different esports in this region. However, the rising popularity of mobile gaming is estimated to limit gaming chair market growth in the long run. Collaborations and partnerships with video game makers will open a plethora of new opportunities for gaming chair manufacturers in the future. New as well as established gaming chair companies are predicted to focus on product design innovation to create the perfect gaming chair and boost their revenue generation.
Report Metric | Details |
---|---|
Market size value in 2022 | USD 1.21 billion |
Market size value in 2031 | USD 2.37 billion |
Growth Rate | 7.8% |
Base year | 2023 |
Forecast period | 2024-2031 |
Forecast Unit (Value) | USD Billion |
Segments covered |
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Regions covered | North America (US, Canada), Europe (Germany, France, United Kingdom, Italy, Spain, Rest of Europe), Asia Pacific (China, India, Japan, Rest of Asia-Pacific), Latin America (Brazil, Rest of Latin America), Middle East & Africa (South Africa, GCC Countries, Rest of MEA) |
Companies covered |
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Customization scope | Free report customization with purchase. Customization includes:-
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Executive Summary
Market overview
Parent Market Analysis
Market overview
Market size
KEY MARKET INSIGHTS
COVID IMPACT
MARKET DYNAMICS & OUTLOOK
Market Size by Region
KEY COMPANY PROFILES
For the Gaming Chair Market, our research methodology involved a mixture of primary and secondary data sources. Key steps involved in the research process are listed below:
1. Information Procurement: This stage involved the procurement of Market data or related information via primary and secondary sources. The various secondary sources used included various company websites, annual reports, trade databases, and paid databases such as Hoover's, Bloomberg Business, Factiva, and Avention. Our team did 45 primary interactions Globally which included several stakeholders such as manufacturers, customers, key opinion leaders, etc. Overall, information procurement was one of the most extensive stages in our research process.
2. Information Analysis: This step involved triangulation of data through bottom-up and top-down approaches to estimate and validate the total size and future estimate of the Gaming Chair Market.
3. Report Formulation: The final step entailed the placement of data points in appropriate Market spaces in an attempt to deduce viable conclusions.
4. Validation & Publishing: Validation is the most important step in the process. Validation & re-validation via an intricately designed process helped us finalize data points to be used for final calculations. The final Market estimates and forecasts were then aligned and sent to our panel of industry experts for validation of data. Once the validation was done the report was sent to our Quality Assurance team to ensure adherence to style guides, consistency & design.
Customization Options
With the given market data, our dedicated team of analysts can offer you the following customization options are available for the Gaming Chair Market:
Product Analysis: Product matrix, which offers a detailed comparison of the product portfolio of companies.
Regional Analysis: Further analysis of the Gaming Chair Market for additional countries.
Competitive Analysis: Detailed analysis and profiling of additional Market players & comparative analysis of competitive products.
Go to Market Strategy: Find the high-growth channels to invest your marketing efforts and increase your customer base.
Innovation Mapping: Identify racial solutions and innovation, connected to deep ecosystems of innovators, start-ups, academics, and strategic partners.
Category Intelligence: Customized intelligence that is relevant to their supply Markets will enable them to make smarter sourcing decisions and improve their category management.
Public Company Transcript Analysis: To improve the investment performance by generating new alpha and making better-informed decisions.
Social Media Listening: To analyze the conversations and trends happening not just around your brand, but around your industry as a whole, and use those insights to make better Marketing decisions.
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Report ID: SQMIG25AD2006
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