Global Gaming Chair Market

Gaming Chair Market Size, Share, Growth Analysis, By Type(PC Gaming Chairs, Hybrid Gaming Chairs, Platform Gaming Chairs, and Other Chair Types), By End User(Residential, and Commercial), By Distribution Channel(Specialty Stores, Home Centers, Online Retail, and Others), By Region - Industry Forecast 2024-2031


Report ID: SQMIG25AD2006 | Region: Global | Published Date: February, 2024
Pages: 157 | Tables: 91 | Figures: 68

Gaming Chair Market Regional Insights

North America has been leading the world in terms of hosting the most esports tournaments and this has resulted in the creation of a massive gamer community in this region. The growing number of gamers and their increasing willingness to spend on the purchase of new gaming equipment is what makes this region a dominant one in the global gaming chair market. The United States and Canada owing to the presence of a robust digital infrastructure and gaming culture. Increasing numbers of game streamers and rising number of people participating in esports tournaments are also boosting sales of gaming chairs in this region.

Gaming culture in different parts of the Asia Pacific region is gaining rapid popularity and this is what makes this region a highly opportune space for gaming chair providers going forward. Growing disposable income and rising availability of different gaming chair models are also contributing to the global market growth going forward. Innovations in gaming technology in this region are also slated to play a crucial role in determining the future of gaming chair demand. Japan, China, Indonesia, Malaysia, India, and Singapore are estimated to be the key markets in the region over the coming years.

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gaming chair market size was valued at USD 1.21 billion in 2022 and is poised to grow from USD 1.32 billion in 2023 to USD 2.59 billion by 2031, growing at a CAGR of 7.8% in the forecast period (2024-2031).

There is a lot of untapped potential in the gaming chair market and companies can harness it by focusing on creating new gaming chairs with ergonomic design that suits most types of gamers. Product innovation is slated to be crucial for new as well as established gaming chair providers in the future. Gaming chair suppliers can also collaborate and partner with game makers to create branded gaming chairs that are perfectly suited for all the games that game maker provides. Companies can also opt for different creative marketing strategies to maximize their sales potential and improve their business reach on a level. Gaming chair manufacturers can utilize local manufacturers to reduce their costs of imports and maximize revenue generation. 'CORSAIR (U.S.)', 'Brazen Gaming Chairs (U.K.)', 'Raidmax (U.S.)', 'Ace Casual Furniture (U.S.)', 'Vertagear Inc (U.S.)', 'Karnox (China)', 'Arozzi North America (U.S.)', 'GT OMEGA (U.K.)', 'NEEDforSEAT (U.S.)', 'Cooler Master Technology Inc. (Taiwan)', 'ThunderX3 (U.S.)', 'NITRO CONCEPTS (U.K.)'

eSports gained huge fan following around the world, which is why more tournaments are being organized than ever before. With increased participants in these tournaments, the demand for gaming chairs is also slated to rise going forward.

Design Innovation: Companies are far from making a perfect gaming chair, but they can still play around with designs and materials to come near that perfection. Gaming chair providers are continually working with gamers and design experts to create a gaming chair that is aesthetically pleasing as well as 100% functional and comfortable for gamers of all types.

North America has been leading the world in terms of hosting the most esports tournaments and this has resulted in the creation of a massive gamer community in this region. The growing number of gamers and their increasing willingness to spend on the purchase of new gaming equipment is what makes this region a dominant one in the gaming chair market. The United States and Canada owing to the presence of a robust digital infrastructure and gaming culture. Increasing numbers of game streamers and rising number of people participating in esports tournaments are also boosting sales of gaming chairs in this region.

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Global Gaming Chair Market

Report ID: SQMIG25AD2006

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